|
Configs /
Unit directoryEvery unit in Boson has it's own directory under the units/ directory of a species. You can choose the name of the directory freely, but it's a tradition to prefix facility directories with fix_ and mobile directories with mob_ (except for neutral species), so the directory name might be e.g. fix_powerplant or mob_heavytank. Unit configuration file (index.unit)This file contains configuration parameters which define e.g. unit's name, health, armor, weapons and much more. Model file (unit.3ds)This is the model used to render the unit. It must be in 3DS format, although we might add support for other formats in the future. Overview images (overview-big.png and overview-small.png)This are images of the unit, shown in commandframe (as overview or production button icons). Copyright note (model.copyright)Contains copyright information about the used model. [Copyright] Author=John Doe <foo@bar.net> License=GPL Note that providing this file is not strictly necessary, it is needed only for legal purposes. Additional filesAdditionally, unit might use some other data, such as sounds, textures and effects. Those are not stored in the unit directory and not even in species directory (sounds are exception here). |