Bigger changes in 0.12 compared to 0.11
- Major PlayerId redesign
- Several bugfixes
- Visual feedbacks when giving orders to units
- Provide ALT+number to center on a selection
- Show all production options in the commandframe, even those with unmet requirements (grayed out then)
- Powerplants now actually plant power
- Shadow support
- Turrets turn towards their target
- Weapons can use ammunition
- New radar system
- New method to find the 3d-position of the mouse position. This fixes problems with some broken OpenGL drivers and also fixes a performance issue
- A complete new species with its own models
- autotools replaced by cmake
- cvs replaced by subversion