Main.SideBar (edit)
PmWiki
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Units
- are fully configurable through config files
- support unlimited(?) numbers of weapons (which are configures through config files, too)
- can (but don't have to) require power produced by powerplants
- can cost minerals and/or oil
- can gain any number of upgrades
- units can NOT be turned into different unit types. the type of the unit can NOT change
- can require ammo (but don't have to)
- ammo requirements can be set for every weapon individually
- ammo can be "picked up" at a certain location or can be produced globally
AI
- in very early development (but AI can already build, harvest and attack)
- written in python
Playfield
- maps up to a size of 500x500 cells (huge, really!)
- zooming out without hard limit
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