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StoryDraft2

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Boson Story

Draft 2

Locations:

Location: Island of Canesia.
Canesia is about 200000 square km big, it's oval-shaped (streched in South-North direction).
It has two countries:

Republic of Atania: small state, situated in the northern part of the island, occupying about 50000 sq/km (one quarter) of it and having about 1-2 million inhabitants.

Republic of Kangalo: the other state on Canesia. It's area is about 150000 sq km, it's situated in the central and southern part of Canesia and it's population is about 4-5 million people.

Both Atania and Kangalo are quite poor countries. The area has some oil locations though, so both countries are exporting oil, but not as much as they'd need to improve their economy.

Kangalo is a military-state, a bit like North-Korea: it spends large amounts of money on military stuff and doesn't care about people that much.

Atania on the other hand cooperates with UN to improve it's economy and people's condition.

Detailed information about the sides in StorySides

Conflict timeline:

  • 14/03/2007 - Quite strong earthquake in the northern part of the island, making situation in Atania even worse. Kangalo is not (mostly) touched by the earthquake.
    Thousands of people in Atania are killed and more are left homeless.
    Again, UN sends more help to Atania.
  • 24/03/2007 - It is discovered that the earthquake has damaged seabed near the coast of Atania, revealing some oil reservoirs.
  • 05/04/2007 - Further examinations show that the oil reservoir is much bigger than first supposed.
    Atania is happy as it will be able to export _much_ more oil now, which is big help to it's economy.
  • 02/05/2007 - With the help of some international investors, construction of oil drilling platforms and a big oil refinery starts in Atania.
  • 12/02/2008 - Construction of the oil refinery is completed and oil producing begins.
  • March/April 2008 - Floods on the Canesia island (caused by spring, melting snow, global warming, etc), worsening it's economy even further.
    The floods mostly damage northern and central part of the island (i.e. Atania and northern part of Kangalo).
    UN sends additional help to Atania, Kangalo has refused the help, plus it's relationship with the UN isn't best)
  • April 2008 - First reports show that Atania's oil business goes very well.
    Kangalo on the other hand is losing market, plus is oil resources will be depleted in few years...
    Kangalo, seeing that Atania and it's military are still weak (partially because of the floods), decides to seize the oil fields by force.
  • 15/05/2008 - In a surprise attack, Kangalo's military seizes Atania's lightly-guarded oil refinery. Some members of the refinery's staff are killed or taken hostage.
    TODO: some justification for Kangalo needed! E.g. they claim that the site should actually belong to them.
  • 16/05/2008 - UN starts negotiations with Kangalo about the refinery.
    Kangalo threats to attack Atania unless the refinery is given to them.
  • 17/05/2008 - Some chaos starts in Atania when people hear about Kangalo's plans. Some people are moving away from areas which are near Kangalo's border.
  • 19/05/2008 - Plan is made to send UN/NATO forces to defend Atania in case the attack will actually happen.
  • 21/05/2008 - Kangalo starts mobilizing it's military, making preparations for the upcoming attack.
  • 22/05/2008 - Atania starts preparing it's own (small and weak) military.
    Negotiations are continuing, without success.
  • 26/05/2008 - First group of UN forces arrive, beginning to work with Atania to fortify it's borders, cities and other important points.
  • 05/06/2008 - Kangalo demands that all UN/NATO forces must be pulled out of Atania.
  • 07/06/2008 - More UN soldiers arrive in Atania, their total count is around 10000 now.
    Negotiations with Kangalo fail.
  • 12/06/2008 - First minor firefights between Atania and Kangalo.
    Both sides are continuing to prepare for the upcoming war.
    NATO estimates that Kangalo will attack in 7-10 days.
  • 15/06/2008 - The game begins, with 4-6 days remaining before Kangalo's major assault.
    Around 30000 (50000?) UN soldiers are in Atania now.

Questions/TODO:

  • Is oil exporting thing ok? It would justify having oil towers on maps in Boson...
  • We need some justification for Kangalo's attack. It doesn't even have to be a valid one (e.g. Kangalo may be lying), but there has to be _some_ justification - these days
  • Canesia is surrounded by sea, so e.g. USA (having strong naval force) could just surround Kangalo and attack from the sea (e.g. from aircraft carriers). We need something to prevent that.

Just some ideas: comments and flames to d.mills at tiscali.fr

  • Reasons aren't hard to find: religion, the 2 countrys could have formed from one that was split by civil war: Kangalo just wants 'reunification'
  • As for keeping the US out: use NK's tatic: they claim to have enough Nukes to turn the island into a creater, and will do so on US attack. Could be used for story developpement later.
AB: I like this idea of keeping the US out. However I think it should get slightly modified, as the same reasoning could be used by Kangalo against the UN. What if Kangalo had an ally that helps keeping the US out, but does not do so against the UN? Possibly China, see today's situation with Taiwan.
Shade: You could use the 'Iran Example'... Cruse Missiles > Aircraft Carriers

Some suggestions: Start the gameplay at the beginning of the timeline, rather than the end. You could start with easy missions such as escort civies, resource consolidation. Then you could build the refinery and learn the basics of resource gathering (only to have it taken over - those Kangalos!). Some evacuation missions where you need to move some VIPs or even regular civilians fleeing the border. Then you get the traditional "this is a barracks - build one and produce x amount of unit y" type missions as an introduction to the basic military units. Atania doesn't have much experience with training military. We're at 22/05/08 now, so the UN shows up and starts helping. Maybe you get to use the UN units for some covert ops. With this introduction to the game, its units and buildings, the player is now more "in the game" and better able to play.

I would rather like the game start at the end of this timeline. I consider myself to be at least a mediocre rts player and thus I wouldn't like to be forced to play through very easy tutorial missions. Felix already started a separate tutorial campaign (which follows this storyline but takes place before the main campaign), so that should suit much better for learning purposes - Rivo

As for keeping the USA's aircraft carriers out: they have 12 aircraft carriers, of which 3 are usually deployed. Put one for India / Pakistan, one for North Korea, one on training exercises, but expected to be 'en route'. It will stop at some naval base for resupply, then arrive in x days (but by then most of the game will be over). This could be used as an end-of-game plot element, either as the end of the game (yay, the americans arrive and save the day), or if you're feeling controversial, the US arrives, fights off (most of) the Kangalos, and starts setting themselves up... replacing the UN, putting security forces around the oilfields and generally taking over the island's resources... Or, park the third carrier by some other hotspot like Jerusalem (or make up another hotspot) so it, too, is engaged and unable to help. nathangray

Yeah that would be quite fine I think. Another idea I had a couple days ago would be to simply say that Kangalo has strong anti-air defences along the coastline so US doesn't want to risk sending it's aircraft there - Rivo

An out there idea would be to have the US either openly or secretly supporting one of the nations. Basically their hands are tied and they cant visibly help either for political reasons. They have been known to work outside the UN before. Just a thought.

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Page last modified on April 30, 2007, at 00:30